Showing posts with label 3d animation. Show all posts
Showing posts with label 3d animation. Show all posts

Friday, May 16, 2008

Dialog Test



This is for my 3D animation class. Trevor is my original character, so it was fun to make him move. It's not that great, but skin weighting turned out to be such a challenge. Still, other than the dialog (which is from Shaun of the Dead) this is all mine from start to finish. In that respect, I'm quite proud, but in regards to the quality of animation, I know it could be better.

I realize that I'm burnt out from 3D animation. 3 Semester in a row taking different 3D animation courses will do that for me...

Wednesday, April 16, 2008

Trevor lives








This is a character I designed for my 3D animation modeling class from last semester. His name is Trevor. I'll be putting hair on later. My current class is rigging and animation. I just got done rigging him, and right now I'm in the process of painting skin weights on him. These shots have no official lighting on them, so he looks real pasty. Yes, that's the look I was going for, but lighting would be nice. I may go back and put tattoos on his arms and change his shoes because I'm very much not happy with those. I was originally planning on tatting him up, but I got lazy. I also need to tweak his belt and wristband a little. They look too sharp and lazily shaped... which they were.

Oh, dear Trevor, you still have much to be done. I'd like to finish what I stated above minus the hair before class on Saturday... but we'll see.